Current Version: Alpha 1: 2017-4-1
- Initial release! Doing a kind of Sean Barett thing (stb_voxel_render.h, anyone?) and releasing a serious project on April Fools' day.
- Alpha 1 is complete with regards to rectangular brush editing, but not much else. In this version you can create, move, and resize brushes; edit vertices, create slopes, specify and modify layers; save and load "mapsketch" files (I might change the filename for the next version), and finally, export to a vmf file opened in hammer.
- As far as I know, VMFSketch doesn't generate invalid geometry or have any crash bugs. If you find one, say something!
- Roadmap: The next thing I'm working on is undo functionality, which requires reworking a lot of the internal editing components. This has a secondary benefit: by modularizing the modes, tools, and actions, it becomes very easy to create more and load extensions. The next version should also feature some more layer properties, such as rotation around the Z axis.